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8f430150d6 | 13 years ago | |
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.gitignore | 13 years ago | |
Makefile | 13 years ago | |
README | 13 years ago | |
cache.go | 13 years ago | |
cache_test.go | 13 years ago |
README
go-cache is an in-memory key:value store/cache similar to memcached that is suitable for applications running on a single machine. Any object can be stored, for a given duration or forever, and the cache can be used safely by multiple goroutines. Installation: goinstall github.com/pmylund/go-cache Usage: // Create a cache with a default expiration time of 5 minutes, and which purges // expired items every 30 seconds c := cache.New(5*time.Minute, 30*time.Second) // Set the value of the key "foo" to "bar", with the default expiration time c.Set("foo", "bar", 0) // Set the value of the key "baz" to "yes", with no expiration time (the item // won't be removed until it is re-set, or removed using c.Delete("baz") c.Set("baz", "yes", -1) // Get the string associated with the key "foo" from the cache foo, found := c.Get("foo") if found { fmt.Println(foo) } // Since Go is statically typed, and cache values can be anything, type assertion // is needed when values are being passed to functions that don't take arbitrary types, // (i.e. interface{}). The simplest way to do this for values which will only be used // once--e.g. for passing to another function--is: foo, found := c.Get("foo") if found { MyFunction(foo.(string)) } // This gets tedious if the value is used several times in the same function. You // might do either of the following instead: if x, found := c.Get("foo"); found { foo := x.(string) ... } // or var foo string if x, found := c.Get("foo"); found { foo = x.(string) } ... // foo can then be passed around freely as a string // Want performance? Store pointers! c.Set("foo", &MyStruct, 0) if x, found := c.Get("foo"); found { foo := x.(*MyStruct) ... } If you store a reference type like a pointer, slice, map or channel, you do not need to run Set if you modify the underlying data. The cache does not serialize its data, so if you modify a struct whose pointer you've stored in the cache, retrieving that pointer with Get will point you to the same data: foo := &MyStruct{Num: 1} c.Set("foo", foo, 0) ... x, _ := c.Get("foo") foo := x.(MyStruct) fmt.Println(foo.Num) ... foo.Num++ ... x, _ := c.Get("foo") foo := x.(MyStruct) foo.Println(foo.Num) will print: 1 2