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Patrick Mylund Nielsen 8f430150d6 Expires bool is redundant with pointer to Time 13 years ago
.gitignore Initial commit 13 years ago
Makefile Initial commit 13 years ago
README Added README 13 years ago
cache.go Expires bool is redundant with pointer to Time 13 years ago
cache_test.go Delete and Flush tests 13 years ago

README

go-cache is an in-memory key:value store/cache similar to memcached that is suitable for
applications running on a single machine. Any object can be stored, for a given duration
or forever, and the cache can be used safely by multiple goroutines.

Installation:
    goinstall github.com/pmylund/go-cache

Usage:
    // Create a cache with a default expiration time of 5 minutes, and which purges
    // expired items every 30 seconds
    c := cache.New(5*time.Minute, 30*time.Second)

    // Set the value of the key "foo" to "bar", with the default expiration time
    c.Set("foo", "bar", 0)

    // Set the value of the key "baz" to "yes", with no expiration time (the item
    // won't be removed until it is re-set, or removed using c.Delete("baz")
    c.Set("baz", "yes", -1)

    // Get the string associated with the key "foo" from the cache
    foo, found := c.Get("foo")
    if found {
            fmt.Println(foo)
    }

    // Since Go is statically typed, and cache values can be anything, type assertion
    // is needed when values are being passed to functions that don't take arbitrary types,
    // (i.e. interface{}). The simplest way to do this for values which will only be used
    // once--e.g. for passing to another function--is:
    foo, found := c.Get("foo")
    if found {
            MyFunction(foo.(string))
    }

    // This gets tedious if the value is used several times in the same function. You
    // might do either of the following instead:
    if x, found := c.Get("foo"); found {
            foo := x.(string)
            ...
    }
    // or
    var foo string
    if x, found := c.Get("foo"); found {
            foo = x.(string)
    }
    ...
    // foo can then be passed around freely as a string

    // Want performance? Store pointers!
    c.Set("foo", &MyStruct, 0)
    if x, found := c.Get("foo"); found {
            foo := x.(*MyStruct)
            ...
    }

If you store a reference type like a pointer, slice, map or channel, you do not need to
run Set if you modify the underlying data. The cache does not serialize its data, so if
you modify a struct whose pointer you've stored in the cache, retrieving that pointer
with Get will point you to the same data:

    foo := &MyStruct{Num: 1}
    c.Set("foo", foo, 0)
    ...
    x, _ := c.Get("foo")
    foo := x.(MyStruct)
    fmt.Println(foo.Num)
    ...
    foo.Num++
    ...
    x, _ := c.Get("foo")
    foo := x.(MyStruct)
    foo.Println(foo.Num)

will print:
    1
    2